An implementation of audio property reading for APE.
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#include <apeproperties.h>
An implementation of audio property reading for APE.
This reads the data from an APE stream found in the AudioProperties API.
◆ Properties() [1/2]
◆ ~Properties()
TagLib::APE::Properties::~Properties |
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override |
◆ Properties() [2/2]
TagLib::APE::Properties::Properties |
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const Properties & |
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delete |
◆ bitrate()
int TagLib::APE::Properties::bitrate |
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const |
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overridevirtual |
◆ bitsPerSample()
int TagLib::APE::Properties::bitsPerSample |
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const |
Returns the number of bits per audio sample.
◆ channels()
int TagLib::APE::Properties::channels |
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const |
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overridevirtual |
◆ lengthInMilliseconds()
int TagLib::APE::Properties::lengthInMilliseconds |
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const |
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overridevirtual |
◆ operator=()
◆ sampleFrames()
unsigned int TagLib::APE::Properties::sampleFrames |
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const |
Returns the total number of audio samples in file.
◆ sampleRate()
int TagLib::APE::Properties::sampleRate |
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const |
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overridevirtual |
◆ version()
int TagLib::APE::Properties::version |
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const |
The documentation for this class was generated from the following file: